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World of Warcraft: Back in the Saddle!

wow

Reunited and it feels so good! 

After a long break from WoW - and never really getting to the end-game content I’ve heard is where the game *begins*… I’m back at it.  That’s Bravehound (geez, what a surprise) above… my blood elf warlock on the Proudmoore server.  And of course, I’ve hooked up with the big gay guild on there… at my level (26 at the time of this post), that’s the Tainted Love guild.

So what happened to Tabula Rasa?  Well… I stopped playing once work got so demanding that I swore off all “fun” on a computer for a good while.  My elbows were aching and I needed as much time away as possible.  But now that things have normalized - as much as they ever will, anyway - I’m back, and ready to play WoW.  TR was fun, but WoW just has a heart that makes the time spent in the game, so damn fun. 

Maybe it’s the community, the art in the game, and the fact that it’s *still* growing like crazy.

Or maybe it’s the fun music videos (like the ones below) that people make using World of Warcraft.  :) 

There’s too much fun to be had in and around this game still!

 

 

Tabula Rasa Gay Clan - "Beefcake Brigade"

Mug
Tabula Rasa’s Andrew Bravehound.  Sans cell phone.

Clan Name: Beefcake Brigade
Server: Cassiopeia
Clan Type: PVP (but not currently at war with any clans)

My buddy Zane and I - and a handful of other folks that have contacted me since my other posts - have created a gay clan on the MMO game Tabula Rasa.  Having played with gay guilds/supergroups/whatevers in other games before, we had a hoot.  So, we decided to ensure there’s a place for other Tabula Rasa gamers looking to group, socialize, and kick the Bane’s butt in a gay-friendly clan.

Welcome to the Beefcake Brigade, bitches!

We toyed with a rather hilarious list of clan names, most of which would have likely gotten us banned. The Rump Rangers and Cock and Load! were personal favorites.

SC

By no means will the clan be gay-exclusive… anyone looking to team and play in a cooperative, friendly environment will be welcomed.

Wanna Join?

We’re few right now, but are already growing.  If you’d like to join, shoot me an email, leave a comment on this post, or message us on the Cassiopeia server by last name Bravehound (my family name) or Bamber (Zane’s in-game family name). 

Update: Nobody is playing this anymore :(

The Guild: Us MMOer’s are all a tiny bit crazy

- View All Episodes -

I ran across this show on YouTube recently and thought it was hysterical.

If you’ve played an MMO at any length, you’ve dealt with the surprise of realizing the variety of people you’re spending time with…. the kick-ass warrior helping you with your quest is actually 13 years old and had to get to bed now, or the giant orc that keeps pwning you is actually a mother of 3 from South Carolina.  Stupid orc.

That’s part of an MMO’s lasting appeal… the ongoing likelihood of bizarre but charming social encounters.

“I can hear them, it’s good enough for the blind.”

Be sure to view their youtube page to see more episodes.

Tabula Rasa: beta impressions

This is my second time writing this, due to a computer loss (see previous post). It was long and thoughtful, but the second time around, I’ll just cut to the chase.

This game rocks. Here’s why you’ll want to try it, if you’re looking for a new MMO.

Immersive, personal, purposeful.

Now, I owe my love for the MMORPG genre to World of Warcraft. City of Heroes came first, but I never got into it with the gusto that I did with WoW. It’s a great game, even after aging a few years. Looking at a game like TR, the thought of not being able to choose a fancy race for your character in an MMO, seemed like a negative to me. However, it’s the same aspect of the WoW world, that keeps you a bit detatched.

There’s only a certain amount that you can relate to a knome that shoots fireballs.

In TR, you’re just a human refugee that’s dropped off in the middle of a war, fighting for survival. They toss you a pistol, give you a few pointers, and shove you off towards the front lines. You’re here to help a squad fend off the Bane (they annihilated Earth) as they’re invading the small camp where you’ve landed. You’re not magically a warlock or druid capable of amazing talents…. you’re relatively helpless it seems, and people around you are yelling and shooting. It’s chaotic, and in an ammusing way, not a frustrating one. But unlike that knome, you’re armed with a purpose - survival.

Tabula Rasa - My CharacterMuscle of an FPS

Right away, the battle mechanics are a nice change from the whack-a-mole, turn-based casting of pretty much all MMO games out there. In most games like WoW (I’m using it as an example as it’s the game most will relative to), attacks are basically simple die rolls, where the player capable of inflicting the most damage over time, wins the confrontation. In Tabula Rasa, there’s no “casting bar”… you attack as quickly as you can pull the trigger, stopping only to duck behind a sand bag and reload.

Why duck behind a sand bag? Because it actually matters where you’re fighting.

For all it matters in battle, games like WoW might as well be a lifeless flat plane. In Tabula Rasa, your tactical position (pressed agaist a tree, behind a sandbag, moving around) actually effects the damage you take. Similarly, your accuracy when you crouch and aim is much better than when you run and jump around while shooting. The enemy is aware of this, as well, and doesn’t just sit there and take your fire… they’ll work to find tactically sound footing, or try to storm you out of yours. It’s amazing how you’ll approach a battleground when you’re scanning for defensible positions. The attacks are still technically die rolls… just ones with more interesting game play variables.

Finally, an MMO that uses the skills I’ve aquired from Unreal Tournament. :)

Heart of an MMO

Tabula Rasa, despite the action-focused encounter mechanics, it definitely an MMO at it’s core. TR introduces a new concept called ethical parables to the mix - immersive storylines introducing problems that don’t appear to have any clear right or wrong answer… and have significant, long-reaching consequences for your character.

The first time I realized this would be different, was a little mission I was given as a level 4 recruit. I was asked to capture a fellow soldier that had gone AWOL from my base. When I confronted him as he was about to board a ship off the planet, he told me he was escaping to try to find a peaceful means to end the war. So I had to decided… do I hold true to my mission, and capture him, and bring him back to my captain? Or do I disobey orders, appear a traitor to the struggling survivors of the human race, support his peaceful attempt and let him flee?

The decision you make in situations like this, play into who will trust you, help you, or confront you later in the game. And like in the real world, not everybody is in agreement of what is “the right thing to do.” The “good guys” have a varying range of how they feel the war should be fought. I thought highlighting these sort of conflicts was an amazing move for TR.

A living world - with our without you.

Tabula Rasa - ScreenshotNot only do I love the art design of this game.. the unique part about TR, is that the world exists when you’re not playing. The NPCs (non-player characters) don’t all stand waiting for you to (possibly) talk to them. You’re on the front lines of a war, and the boundaries of safe zones and total chaos, are fluid. I was helping to defend a base from attack, and ran deep inside (protected by our force field gates) such that I could take a break and make some peanut butter toast. Coming back to my machine, I had seen The Bane had taken over, and the only option was retreat. Toast hanging from my mouth, I scurried out of there, as this place was no longer a town where I could call safe. That is, until we managed to get a force together to reclaim it.

NPCs - good and bad - all have AI with established objectives far beyond the normal “attack enemies within x distance of me.” In fact, if nobody was logged in to the game, and the population was all NPCs… the world would still be alive with war on the front lines, bases being attacked, squads dispatched, and so on. You’re just a part of the big picture. Sometimes it’s difficult to tell who is a real player, and who is an NPC.

—————

So, maybe the rewrite of this post wasn’t so brief after all. The point is, if you’re looking for a new MMO, you really should give Tabula Rasa a try… if not for the unique gameplay elements I spoke of above, for the simple fact that you get to shoot aliens with a *pew! pew! pew!* sound. My buddy Zane has also posted this thoughts regarding his time with the game, and you should give his post a read - we’ve written about TR from different angles.

And, we’re both rallying for starting “the” Gay Clan. So if you’re in the beta, or plan on playing once the game goes retail (Oct. 16 for preorders, Oct. 19 otherwise), definitely leave a comment or drop me an email.

*pew! pew!*

Tabula Rasa gay clan, anyone?

Tabula Rasa

In the hunt for the next great MMO (for me, anyways), I’ve been considering a few games. At the top of the list is Tabula Rasa, a sweet new Sci-Fi style MMORPG with some awesome new gameplay elements. Think Starship Troopers Vs. Star Trek. Intense, third-person shooter style combat, but altered to accomodate RPG gameplay; unique PVP clan set up, a focus on storyline, and a living warfare experience reflective of gamers’ choices. It’s pretty cool. Check out the Tabula Rasa website or some great previews/pics/videos of the game at IGN’s Tabula Rasa area.

I just weaseled my way into Fileplanet’s members-only beta program, that allows limited play time before release - a couple weeknights a week, and full weekends. I’m just downloading the client now, but can safely say I’m gonna jump into this game headfirst.

So… my buddy Zane and I were thinking it would be sweet to see about starting Tabula Rasa’s first gay clan. I’m not sure how the game is set up as far as servers, and there will likely only be a test server available until the game actually launches. But I wanted to get the info of interested folks so that when the full release is out, we can kick off some sweet alien-butt-kicking fun with a good group of gamers.

If you’re interested, drop me a note via comments, email, or on a thread I’ve started on the forums of gaygamer.net: http://gaygamer.net/forum/index.php/topic,2799.0.html

Finallii.

Wii

I’ve had an extra controller, Wii HD cables, and 3 games sitting in my closet for a couple months. I picked them up as I ran across them, knowing at some point, I’d get my hands on a Wii.

I did.

And it’s way fun.

Warcraft Addiction: must… rest.. from leveling…

WoW

What had been a now-and-then gaming experience, has become a part time job. But one that fills me with glee.

I went down to Seattle for work the week of Thanksgiving, and spent the long weekend in Zane’s rec room playing WoW with him. And eating cake bars. And drinking beer. And maybe another cake bar.

In anticipation of the big upcoming expansion to World of Warcraft, a few friends and I have started horde characters on the Frostwolf server. Why? To earn money and good stuff for the pack of blood elves we’re planning to create on January 16th. That, and to have some “bigs” on the same server to help fight of Alliance bitches if they feel the need to gank our new “littles” too much.

So what am I?

World of Warcraft - Frostwolf Server
(PVP)
Drosera - 37 Undead Warlock
Mahnal - 18 Tauren Druid (pictured above)
(and coming soon, a Blood Elf Mage)

So after a workday of sitting at the computer, my “fun” computer time has been sucked up by my addiction with the game. By sharing this, I figure I’m allowed a little leverage with my recent lack of updates on the blog & moblog. But don’t fret. My “To Blog About” bookmark folder has some
interesting stuff in it.

Perhaps some other players out there might hit me up in the game and play with me - could always use more buddies to play with.

Zane, Rob, Steve, and my bro Scott have all created characters on this server, gettin’ ready for the expansion. If you play WoW, join us! If you don’t play, but want to try it out, hit me up for a free trial account (free installation of the game and a 10-day pass… just make sure your computer can handle a decent video game).

Zelda for the Wii, and Wheee for Zelda

I’m excited to get a Wii. Every time I see footage of the new Zelda, I pii a little bit.

After my whole dissatisfaction with the xbox 360 lacking titles with truly enjoyable gameplay, good ol’ Nintendo comes to save the day with just about the best launch title imaginable. Sure, the PS3 powerhouse will have this game beaten graphics-wise with every one of its launch titles… but I guarantee you, none of them will offer a fun, memorable gameplay experience like a Zelda title.

It’s less cartoony than the previous cell-shaded title, but still cartoony enough to feel like a Zelda game. But unlike most fans, I love that they didn’t opt for audio voices for characters in this game.. they stay as text only.. still. No other Zelda games use voice, and I think that bad voice acting more often ruins games than enhance them. ‘Sides… it makes you feel more intimately involved in the story - too many xbox games (and some titles sleeping all systems) feel too much like just watching and listening to a movie. I bet my bro would disagree, but that’s my two cents.

If ya want more, GameTrailers.com has tons more videos The Legend of Zelda: Twilight Princess.

shakira: i’ve got to get a wii

Shakira - I’ve got to get a wii

See? Shakira and I are on the same page.

PS3 vs. Wii - Apple Style

"I’m cheap, AND fun."

I love it.  I wish this ad was a real Nintendo Wii ad.  This kind of expresses my feelings towards my Xbox 360.  Lots of big tech-specs and hi-res games… but where is the fun gameplay?  Maybe Wii is for mii after all.

Yay Nintendo.  Keep it simple.  And slutty.

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